Psychonauts 2: Double Fine releases a patch with new practical features

Timothy John Schafer, birthed July 26, 1967, is a video game designer, consisting of adventure games. After even more than 10 years at Lucasarts, Schafer decided in January 2000 to produce his very own business, double fine productions. The last has actually published the Psychonauts game, in addition to Brütal Legend.

Psychonauts 2 is available since August 25th but double fine has spent a few weeks working on his game to make things more practical to those who have completed the adventure and break your head in their quest for 100%.

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In this video, the author Tim Schafer leaves his place to the chief designer Seth Marinello who presents us what awaits us once the patch is installed, it being available on all the platforms. Starting with a new filter for the camera that can easily detect the presence of a collection object in the environment, such as PSI challenge cards. This feature will also be useful for detecting the best-hidden fragments, including a banana that has caused many hassles to collectors.

Collectors who will also be happy to see that the destination change menu now indicates the places that have been completely searched and the others. Finally, combat lovers will have access to a new arena in the Otto laboratory after completing a certain quest. Here, players will be able to chain the fights against the enemies necessary for the unlocking of trophies and success, but also compete with a specially cut challenge for players who have reached rank 102.

‘Psychonauts 2’ update fixes bugs and adds new features Trailer

Psychonauts 2 - Patch Quality of Life

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